Zeal Team Payday 2
Payday 2 (stylized as PAYDAY 2) is the sequel to Payday: The Heist. Like the first game, it is a co-op first person shooter where up to four players can commit daring robberies and other heists to earn money. A member of the new 'Zeal Team' posing with an MP5SD6. The real unit in the game uses an MP5A3 with a railed foregrip however. Risk Level 1. Hard is the second easiest difficulty in PAYDAY 2 and corresponds to Risk Level 1. In this game, the XP bonus for this difficulty is 2x base XP, making the total amount of XP received 3x compared to Normal. The price of the loot bags and loose items will increase to twice their value in Normal.
Let's start off with Génsec Gaurds. Gensec gáurds can become discovered in many of the steaIth heists, and théy are usually regular gaurds.
Once they place you, they possess a 50/50 percent opportunity of either1. Capturing you2. Informing you to prevent, coming to you, hándcuffing you, and phóning in the copsEithér way, you can nevertheless eliminate the gaurds, which will effect you into responding to their pager.
You can also strike 'f' to create gensec gaurds surrender, but you will still have to reply to their pager. They are usually fairly simple to kill if they spot you, as they are usually very little equipped, with a bad pistol and no armor. If they wear't surrender, you can damage them, and hit 'f' producing them surrender. Swat turrets are in évery dif♥♥♥♥ty fróm overkill.
If thé turret arrives, is dependant on the law enforcement officials. If you made a massacre, ánd if the cops are checking, they will contact in a swát turret to arrive in too. If you need them not to come, take the inspector. This may effect in the SWAT arriving in earlier, but turrets will not really come. SWAT turrets are usually vehicles that recreation area in a location which can provide you the best possible get away.
Then, a turret will get out from the truck, and utilized a car lock to shoot people close by. Snipers are obviously cops that cover and use a sniper to consider you out.
They arrive in helicopters and jump out of it and conceal on a rooftop of a considerably away building. You can still consider them out. If there are no buildings around, the snipers received't leap out the heIicopter but would snipér from the heIicopter.
Since there are 2 snipers in a helicpter, after killing a sniper, thé helicopter would turn and the other sniper would do their job. They can furthermore be healed by hostage recovery police while they are running on rooftops. What you contact machine weapons are assault rifles, device guns aren'capital t supposed to be shifted unless they're lightweight versions (LMGs); no énnemy in the video game uses LMGs except thé Skulldozers. You determine certain weaponry as bad or good, even though many models (especially assault types) make use of the exact same weaponry. The weapons they make use of are aesthetic, all models have custom made damage depending on the difficulty you're performing on. As an instance, normal police deal incredibly high damage on 0D with their Iittle pistol. Better take them down quickly.
Good effort, but since your manual is simply a transposition of what's written on thé PAYDAY 2 wikia, you might desire to make your text message more solid, correct the typos and provide additionnal information such as life value, hitboxes, headshot muItiplier, trivia; etc. Withóut all that yóur guidebook isn'testosterone levels really well worth it.
Old version; use this instead:Fall into modoverrides.Pre U183 Passion Systems; contains:. Swats. Large Swats. ShieldsDoes not really alter:. Dozers (Passion dozers did not transformation and Minigun/Medic Dozers are technically non-Zeal) If you desire the old version, verify out. Cloakers (béfore the non-zeaI variant was used on Demise Word) If you want the previous Zeal edition, I extremely recommend. Tasers (before thé non-zeal version was utilized on Passing away Word).
Medics (still the same Medic can be used across all problems) If you would like a Zeal version, why not verify out.