Fallout 3 Repair Weapons
Originally submitted by:Yes seems like a program that would include to the video game. The want to repair wéapons and armor. Maybe use additional very similar weapons to create those repairs.like Results NV. l kind of Iiked the program.
Player.SetWeaponHealthPerc x. Where x is the percentage of durability. It will set your currently equipped weapon. Maybe that can be bound to. 'The Repair skill allows you to maintain any weapons and apparel. In addition, the higher your Repair skill, the better the starting condition of any custom-made weapons.' This skill is surprisingly good. The better a weapon’s condition, the more damage it does, irregardless of what weapon type it is.
It would become a pretty complex mod though.' Discover a stay to repair a stay?' Allow me think about it. No.I'm not against a weapon degradation issue at aIl. But if i can totally rebuild a weapon from srap (ánd if you mód a weapon generally there's mostly nothing remaining of it's i9000 original components later on), i should become capable to repair it from scrap. Originally posted by:Properly I understand everyone keeps stating its a complicated mod, but I dont feel it needs to become.
Notice if you acquired a Tube Pistol for quarrels sake and you moddéd it with á brand-new barrel or clip/scope or whatever after that to repair that tool all you would require is certainly to find another tube pistol to repair it. Not sure absolutely sure why that wouldnt become realistic.The complexity would be from the gigantic list of what repairs what. For each item of armor or weapon you would have to show each and every additional product it could repair. Initially posted simply by:I for one had been greatful to find that armor and tool degredation wasn't in FO4.
Specifically not in the way in which it had been used in NV. Crossover cracked download mac. I obtain that over period a tool is utilized enough time that it will become broken. But really, shooting 100 bullets from my gun takes it from getting in perfect shape to dropping apart and requiring repair? That'beds BS.As CaptainSarcastic stated.
There's i9000 enough micromanagement in the video game that we don't need more ineffective garbage. I liked the repair mechanics of the previous Fallout video games, but sense that the repair program was a little bit broken (simply like the Karma). Sniper rifles required so much repair in faIlout 3 that i in no way utilized them. It was a nice shock that i could use a sniper gun for even more than 9 pictures before getting to repair it. Originally posted simply by:Well I understand everyone continues stating its a complex mod, but I dont sense it demands to be.
Fallout 3 Repair Kit
Find if you acquired a Tube Pistol for quarrels sake and you moddéd it with á brand-new barrel or clip/scope or whatever then to repair that tool all you would require can be to discover another tube gun to repair it. Not really sure certainly why that wouldnt end up being fair.The intricacy would end up being from the enormous listing of what fixes what. For each item of armor or weapon you would have got to indicate each and every some other product it could repair.No not really, tube pistol fixes pipe pistol, double-barrelled shotgun repairs double barrelled shotgun.
Pretty straight ahead if you inquired me. Youtube download program for mac.